*Option 1 written by Krull* (Option 2 below - both are a little convuluted if you have never done this sort of thing before)

Ok in your video folder you should see the following 4 files that match up with the sliders...

eq2ui_sound_master.xml
eq2ui_sound_music.xml
eq2ui_sound_combat.xml
eq2ui_sound_shader.xml

Using notepad open each of the files and look for this line at very end of it:

For sound sliders...

UpperLimit="20" Value="number to change"

change the value to a higher number to increase volume or a lower number to decrease (dont change the upperlimit just referencing that for where to look for the value number to change), whatever the number you put in divide it by 20 and that will give you the number it will show on slider in game, like if you want sound at max 1.000 change it to value="20" or if you want something in between can just throw in whatever number your looking for, like if you want 0.250 as the number on the slider shown in the mod, it would be value="5"

next change this part (it will vary to match slider name):

Combat_music_Volume="0.050"

like in the above example if you set value to 5, using the math 5/20 would equal 0.250 as I noted above, you would change the "0.050" to "0.250" to match

For shader slider...

the settings for the shader works slightly different...

instead of the value="x" being divided by 20 as in the sound files it is instead multiplied by 15

so if you want to set the shader to say 150 instead of 300, you would lower the value (instead of increasing) to value="10"

again make sure not to mess with the upperlimit number or any of the equation numbers

then goto the r_fast_layer_min_distance="300.000" line and change "300.000" to "150.000" to match the new change

hope that helps for setting up your slider values to more preferrable ones for your needs

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*Option 2 by Himay*

If you have used the UIBuilder or think you would like to give it a try then try this. 

(warning- using UIBuilder in a folder can add many files to that folder that were not really modified.  making a copy of your modded UI folder might be a smart preperatory step)

1. In your EverQuest2 folder open the UIBulder file. Go to File>Open.  

2. Go to your Modded UI folder and open  eq2ui.xml (if this file doesn't exist copy it from the Default folder).  

3. Resize the window to the right for it all to fit on your screen as necessary.  

4. There are tabs at the top of this window with arrow buttons on the far right.  Click the right arrow button until MainHud appears.  

5. Click on MainHud.  

6. On the left screen click the + next to MainHud (which should be highlighted now) to expand it.  

7. Scan downwards until you find the Startbutton page and click on it.  You should now have a red outline on the interface window.  

7b. Hopefully the startbutton is viewable if not you will have to find the pieces that are blocking it and hide them by clicking on the page on the left window then unchecking the eye (middle of the screen).

8. There is a button on the very top left corner of the interface screen that is a right arrow (or play button).  Click it.

9 Move your mouse over the interface.  If your mouse dissapears go back to the top and click the arrow button and move over the interface once more (your arrow should stay visable).

10. Expand the Startbutton and adjust the slider levels where you like them.

11. Shrink the button back to original size and go to file>save

12. Exit application. (click no when it asks you if you want to save your workspace since you just did) 